code snippets supercollider

Supercollider Synthdef sample reader v1

Some primitive sample player made in supercollider, includes reverb, cutoff, rate, saturation and delay.  I wanted to make an all-in-one sample player instead of fiddling with post effects, not very CPU efficient. I plan on optimizing it and adding loop, scratching and other capabilities.

 

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code snippets supercollider

Incremental sized patterns in supercollider

Following a question on facebook I asked I got an answer  which I included in a pbind. ( ~piano = Pbind( \instrument, \piano, \scale, Scale.augmented, \dur, 1/8, \degree, p { arg in; inf.do { arg x; in = Pseed(128, Pxrand( ( -10..10), 10)).asStream; x.do {in.next.yield;}}; }.stutter(16).asStream.trace, \legato, Pkey(\dur), \width, 1, \preamp, 16, \detune, 1.007, \octave, …

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ressources supercollider

Ressources supercollider

Une compilation de ressources pour supercollider :   Use Sublime Text 3 with SC https://github.com/acarabott/supercollider-sublime  Modularbrains.net : Ugens & Demands and other intersting stuff http://modularbrains.net/dx490a/ Fredrikolofsson :  really neat tutorials & material (including courses, videos, docs, and examples) http://www.fredrikolofsson.com/pages/code-sc.html SC Tweets https://twitter.com/sc140tweets

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